Dragon Guide
Dragon Origins
Dragon Physical Traits and Personality
Care and Feeding of Dragons
Mating Flights
Dragon Origins
Dragons were originally bio-engineered from their much smaller cousins
the dragonets, an indigenous lifeform on the planet Pern. Dragonets were so
named because they looked like the dragons of human myth and legend.
They had four legs, a long sinuous neck, and wings with a translucent
but tough membrane. The dragonets displayed a high degree of
intelligence, and it was quickly discovered that they made good pets
for the colonists. The dragonets had the peculiar ability of being able
to teleport instantly from one place to another. They could also
breathe fire soon after ingesting a phosphine-bearing rock later known
as firestone. It was this last quality, made manifest during the first
Fall, which gave the colonists the idea of genetically engineering
larger versions of the dragonets to combat the menace of Thread.
The key element in this process was mentasynth. Mentasynth was a
chemical compound that could increase a fetus’ level of empathy when
applied to embryos. Mentasynth had been used on the dragonets earlier,
shortly after the colonists arrived in fact, to enhance their natural
telepathic skills in order that they might develop stronger bonds with
humans. An even stronger mentasynth enhancement was put into the dragon
embryos’ genetic make-up to insure that when a dragon bonded to a human
the connection would be symbiotic in nature.
Back to Top
Dragon Physical Traits and Personality
In the early days of the colony, the geneticists
altered the dragonets’ feet and “hands” so that they had four fingers
and a thumb (pentadactyl) rather than the original single pincer,
two-claw combination (tridactyl). This pentadactyl arrangement was
carried over to the dragons as well. Dragons were given a stronger set
of back legs than dragonets, ideal for propelling itself off the ground
and into the air. Their forelegs were also shortened, and their
skeletal frame and musculature designed to allow them to sit and stand
upright.
The earliest dragons were only about ten feet long,
but each generation hatched larger dragons until they reached the
present day sizes, listed below. Their full tip-to-tip wingspans are
roughly one and two-thirds times their full length, making even the
smallest green dragon (20 meters = 66 feet in length; wingspan =
approx. 110 feet) a truly impressive sight. The metrological term
dragonlength refers to the average length of green dragons, 22.5 meters
or 74 feet.
The dragons have the same teleportation
capabilities as their smaller cousins. The earliest dragonriders
discovered that when their dragons teleported between two locations
that the process was not instantaneous. The dragons passed through an
in between space, which was totally black and devoid of sensation save
for an icy cold nothingness. The time required to cross between
and emerge in the new location was no more than a few heartbeats, but
the experience was very unnerving. Experimentation with going between
revealed that dragons could not only go between geographical distances,
but temporal distances as well. However, the latter capability is
presently only used in extreme cases, as a careless move across time
could have a rider bumping into him/herself or worse.
Dragon hides, like the dragonets, are smooth not
rough or scaly. Their colors have the same range as the dragonets:
gold, bronze, brown, blue, and green. The gold dragonets and dragons
are always the largest. They are also female. Next in size are the
bronzes, the largest males. Brown dragons are also male, but smaller
than the bronzes. Blues are male and smaller than the browns, and the
greens are the smallest of all, and the only other female
dragon/dragonet beside the golds.
Dragon eyes are multifaceted and protected by a
protruding eye ridge and three sets of eyelids. The eyes do not have a
single color; it changes depending on the dragons mood: blue = contentment, green = pleasure, yellow = fright or anxiety, red = hunger, anger, or sexual agitation, orange = suspicion, purple = stress, white = danger, and rainbow
= general agitation. Dragon eyes also whirl, and the speed they move at
indicates the degree to which they are feeling a particular emotion.
Dragons do not have ears per se, but sensitive head knobs, which
receive and interpret sounds.
Although dragons communicate through the mental
link with their riders, they can also be very vocal creatures. They
will often rumble by way of greeting or when expressing themselves in
general. They can croon when they are pleased, or if they are trying to
reassure their riders or each other; they will warble when happy; bugle
as a form of excited greeting or as an expression of joy; squeal in
surprise or when hurt; and even moan or whimper when profoundly sad or
distressed. They always utter an ear-piercing keen when one of their
species dies, and they always hum deep in their throats at a hatching.
Dragon personalities are as varied as human
personalities. They are usually distinct from their riders, but also
completely compatible with them. In general, dragons act as a calming
influence on their riders and curb their excesses. They are generally
docile and friendly toward humans, and only ever display aggression
during mating flights or if their rider is in physical danger.
The following are the dragon sizes within IoP:
|
Color
|
Length
|
Wingspan
|
Height
|
|
Gold
|
38 - 42 m
(125 - 140 ft)
|
63 - 70 m
(210 - 230 ft)
|
16 - 18 m
(53 - 57 ft)
|
|
Bronze
|
35 - 38 m
(115 - 125 ft)
|
58 - 63 m
(190 - 210 ft)
|
15 - 16 m
(49 - 53 ft)
|
|
Brown
|
30 - 35 m
(100 - 115 ft)
|
50 - 58 m
(165 - 190 ft)
|
13 - 15 m
(42 - 49 ft)
|
|
Blue
|
25 - 30 m
(82 - 100 ft)
|
41 - 50 m
(135 - 165 ft)
|
11 - 13 m
(35 - 42 ft)
|
|
Green
|
20 - 25 m
(66 - 82 ft)
|
33 - 41 m
(110 - 135 ft)
|
9 - 11 m
(28 - 35 ft)
|
Back to Top
Care and Feeding of Dragons
If dragons calm their riders,
riders provide their dragons with purpose and direction. In order to
fulfill their duties as protectors of the planet, the dragonriders have
to train and drill themselves and their dragons in the art of
destroying Thread. Dragons have an inborn hatred of Thread, much like
the dragonets do (it is the planet’s one true and ancient enemy after
all), but without their riders to guide them in Fall, the dragons would
not be nearly as effective in destroying the deadly spores before they
hit the planet’s surface.
Once a person Impresses a
dragon s/he is bonded for life. Riders feel whatever their dragons feel
and vice versa. Because of this, riders are always very conscious of
their dragons’ needs. When dragons are too little to fly and hunt,
their riders spend time chopping up hunks of meat for their lifemates.
Later, when the dragon has grown large enough to fly on its own, it
will either take down the wherries and herdbeasts in the Weyr’s feeding
pens, or go on a hunt in the wilds with its rider. In general, a
full-grown dragon will only eat once every four or five days.
Riders spend much of their time
bathing and oiling their dragons. Dragon hide, though resilient, can
become flaky and dry if not frequently oiled. This can lead to lesions,
which are exacerbated by trips between, and they can become
very serious if not treated immediately. If a dragon is wounded in
Threadfall, its rider will see to its hurt immediately, even if the
rider is wounded. When a rider dies, his/her dragon will not survive;
it will go between rather than continue a life without its
lifemate. When a dragon dies, its rider generally dies as well.
Although some men and women have managed to survive and even thrive in
a dragonless state, most prefer death to the daily pain of living
without that vital part of themselves.
Back to Top
Mating Flights
Mating
flights are the only time that dragons become aggressive and
competitive. The males will compete with one another fiercely in wild
acrobatic games in order to fly the rising female. When a queen rises,
usually two to three times per Turn, all the bronzes, many browns, and
even some blues will rise to try to catch her. To give her strength
before the flight, the queen will blood her kills on the feeding
grounds; the hot blood gives her a burst of energy so that she can fly
fast and far. Generally it is only the bronzes who stand a chance of
catching up with her, but occasionally a particularly strong or agile
brown will win the flight (though never the flight of a senior queen;
she has to mate with a bronze in order to produce a large and healthy
clutch of eggs).
Browns and
blues fare better with the greens who rise for mating flights three to
four times per Turn. Greens may or may not blood their kills before a
flight. Unlike queen dragons, greens do not lay clutches because they
are sterile from chewing firestone. For this reason, gold dragons never
eat firestone.
The effects
of a mating flight on the riders whose dragons are involved can be very
dramatic, especially during a gold’s flight. The intensity of the
dragon’s mating frenzy are overwhelming, and riders generally become
one with their dragon mentally for the duration of the flight. Win or
lose, the dragonmen are usually indisposed for some hours afterwards as
this experience is very draining. Mating flights are a daily occurrence
in weyrlife. Because of this, dragonriders, if they form permanent
emotional attachments with others, tend to do so only with people who
understand that a won mating flight means that their partner will be
sharing someone else’s bed.
Unlike
humans, dragons are rarely possessive of their prospective mates. The
one exception to this is when a gold is close to rising; she becomes
very possessive of all the male dragons in her Weyr. The safest thing
to do when a gold rises is for any other gold dragon in the Weyr to
leave the vicinity. Fortunately, gold dragons rise only a couple of
times per Turn, and there are not usually very many of them in a Weyr.
The green dragons, of whom there are always plenty, can rise around one
another without facing these difficulties at all.
Back to Top
Information gathered from...
The Dragonlover's Guide to Pern by Jody Lynn Nye with Anne McCaffrey
The Pern novels of Anne McCaffrey
Written by Keith G.
Last updated: 03/19/2006
|