Wher Guide

Wher Origins
Wher Physical Traits and Personality
Care and Feeding of Whers



Wher Origins

Watch-whers were originally an attempt to create more dragons after the first batch (engineered by the late Kitti Ping) hatched. Wind Blossom Ping unfortunately did not have the same grasp of genetics as her mother. The hatchlings that came from Wind Blossom's attempts were referred to as 'ugly' and 'malformed dragons'. However the creatures were healthy, so the colonists decided to utilize them; they named them "whers."

The whers were found to be Impressible (Or rather, 'bondable') by humans. The bond between a wher and a human is stronger than a bond with a firelizard, but not as strong as the bond between a dragon and rider. However, whers generally adore their human companions, and are willing to defend them if need requires. Whers also tend to be selective about the people they enjoy for company; many whers are only friendly to a handful of humans while being vicious towards all others. This tendency varies from wher to wher.

It soon became apparent that the whers could serve several different purposes. The three most common jobs that whers are used for are: night guards for holds, aids to miners, and breeders. Because of the nature of the first two jobs, domesticated whers became known as watch-whers.

Watch-whers that serve as night guardians for Holds (both major and minor, though major holds tend to be more able to afford watch-whers) are generally treated like watch dogs. Trained from their hatching, watch-whers are taught to attack any humans except for a certain few. Depending on the trainers, this training could consist of prodding and teasing to make the watch-wher hate most people. Generally watch-whers that serve this purpose are kept on a chain leash at night, and inside a 'lair' during the day. Watch-whers that serve as hold guardians are the most aggressive types of watch-whers.

Another common job for watch-whers is serving as aids to miners. Because of their ability to see so well in the dark mine shafts, their heightened sense of hearing and smell, and their intelligence, watch-whers are ideal companions for miners. Watch-whers are able to spot small changes in the air and can warn miners of gases that could possibly be flammable or toxic. Also, because of their great strength, watch-whers are excellent diggers and can rescue miners from cave-ins. Watch-whers that aid miners are often the most docile because they are trained to care for and watch over the humans they work with.

The last (but definitely not least *g*) most common job for watch-whers is breeder. Gold watch-whers tend not to be used as night guards for holds, nor as aids to the minercraft. Golds are bonded to trained humans who have considerable knowledge of watch-whers and they are used to lay clutches. Humans who are bonded to gold, breeding watch-whers are called WherMasters and are highly respected. Breeding watch-whers is most likely the most profitable area of wher-handling, because watch-wher eggs are not given away lightly, and often go for a high price.

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Wher Physical Traits and Personality

Watch-whers are similar to dragons in many ways, but drastically different in others. A full grown wher can weigh anywhere from 600 to 800 pounds, and will generally be as tall as a pony or small horse. Their skin is colored like dragons (green, blue, brown, bronze and gold), however the hide is thick, strong, and does not flake. Therefore watch-whers do not have to be oiled like dragons, just scrubbed. However, their hide is sensitive immediately after hatching and it takes a few months before they develop a tougher second coat. Whers also have the same green ichor that dragons and firelizards have for blood.

Whers are more muscular than dragons, and do not have the prominent ridges down their spines that their draconic cousins have. Their bodies appear to be badly designed, with feet that only sport two claws and a single pad for balance. However, this actually allows watch-whers to move with surprising speed and agility. Their senses of smell and hearing are keen, and they are able to effectively see in the dark. Their sight is not night-vision, but rather infrared. Because of this, the heat of the sun hurts their sensitive eyes and drives them to hide during the day. Other light sources that are dimmer and that do not generate as much heat, such as glows, tend not to bother whers as much. Whers' eyes also change color depending on their mood like dragons and firelizards.

They have wings that appear to be functional, and there have been a few rare cases of watch-whers actually flying (sometimes even with a rider) in the evening when the air is heavier. However, most watch-whers' wings are clipped early on so as to prevent flight. There have also been a few rare cases in which whers have gone between like dragons and firelizards. Watch-whers can go between on their own, or with directions from a human.

Whers are very vocal creatures and can make a wide range of noises. While they can speak to dragons and vice versa through telepathy, they are not quite as empathic as dragons. More intelligent than firelizards, watch-whers communicate telepathically through images and feelings with their bonded humans, but tend to vocalize more often. Watch-whers can communicate with a wide range of clicks, chirps, grunts, and many other noises. Watch-whers are intelligent enough to understand human speech and often make up their own noises that translate into human words. (Example: Ewerll = "stale"; such as stale air that can be dangerous in a mine.) A watch-wher and its bonded human often develop a set of code noises in which they communicate. (This is most common with watch-whers that serve in mines.)

It is common for persons of certain bloodlines to be more likely to bond with a wher than others. If an individual's mother or father was able to bond successfully with a wher, then that person is usually a suitable candidate to bond with a wher as well. Also, watch-whers that guard major Holds will always bond with members of the Lord/Lady Holder's bloodline. The colors do not seem to be restricted to certain genders of humans like dragons, and males and females can impress any color.

Sometimes a watch-wher will out-live its human companion and can actually re-bond with another human. Therefore some watch-whers can actually go through several different handlers in their lifetimes. Watch-whers can also switch handlers while their current human partner is still alive if both humans involved in the switch so wish it, and the watch-wher is agreeable. These kinds of switches are rare, however.

Un-bonded whers can be given any name. However, whers who are properly bonded to a human have names that always end in the letters 'sk'. These names are always a variation of their human partner's name, and the more similarity between the two names, the stronger the bond. (Example: Kindan and Kisk; or Nuella and Nuelsk.) Watch-whers that guard major Holds will always take the name of the Hold they protect. (Example: Lemos/Lemosk.) Whers do not announce their names upon Impression like dragons; instead the wher's bonded human will simply 'know' the wher's name a short time after hatching.

There are some whers that live in the wilderness, and if a wher hatches away from humans it will return to the wild. Wild whers are solitary and anti-social, and will kill at night if provoked. Generally wild whers will avoid encounters during the day because of their heat-sensitive eyes.

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Care and Feeding of Whers

Wher-handlers are not searched like candidates for dragon Impression. Any person who can afford the price of an egg can take a try at bonding with a wher. The general method for choosing a wher egg from a clutch is to first approach the queen wher and bow. Making clicking and chirping noises can help. Queen whers are more likely to hand their eggs over to humans who will 'talk' to them. If the queen decides to allow it, she will reveal her eggs and the wher-handler-to-be may step forward and take his/her pick from the clutch. Once an egg has been chosen the egg-receiver will then bow and walk backwards away from the queen.

Wher eggs are roughly half the size of dragon eggs and have wrinkled, rumpled skin. Like dragon and firelizard eggs, watch-wher eggs must be kept warm until they hatch. However, it is generally the warmth of the queen wher's body and wings that keep the eggs warm, rather than hot sands. Eggs that have been purchased can be kept warm by hot sands, or by beds of straw that are heated with warmed bricks.

Upon hatching, baby whers must be fed, although they are not as voracious as dragonets. Hatchling whers have no teeth, and therefore can easily choke on chunks of meat. The best meal to feed a newly-hatched wher is a porridge of oats, water, and blood. Upon hatching, it is safe to feed a wher as much of the porridge as it asks for, for they do not allow themselves to be over-fed. After hatching, about half a pail of the blood-porridge a day is sufficient food for the first three months. After three months a wher will have enough back teeth to chew meat chunks, and can graduate to a diet of raw meat. However the porridge feedings should continue every morning until the wher develops the second coat on its hide.

While not essential, a baby watch-wher can be 'blooded' and allowed to drink some of its newly-bonded human's blood. Although this has not been definitively proven, blooding does seem to strengthen the bond. Whers can also be blooded to any human to help the wher become more familiar with that particular person.

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Information gathered from...

The Dragonlover's Guide to Pern by Jody Lynn Nye with Anne McCaffrey
And
Dragon's Kin by Anne McCaffrey and Todd McCaffrey




Written by Laura H.
Last updated: 09/12/2004

The Islands of Pern is © 2004-2006, all rights reserved.

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