Wher Guide
Wher Origins
Wher Physical Traits and Personality
Care and Feeding of Whers
Wher Origins
Watch-whers were originally an attempt to create more dragons after the first
batch (engineered by the late Kitti Ping) hatched. Wind Blossom Ping
unfortunately did not have the same grasp of genetics as her mother.
The hatchlings that came from Wind Blossom's attempts were referred to as
'ugly' and 'malformed dragons'. However the creatures were healthy, so
the colonists decided to utilize them; they named them "whers."
The whers were found to be Impressible (Or rather, 'bondable') by humans. The
bond between a wher and a human is stronger than a bond with a firelizard, but
not as strong as the bond between a dragon and rider. However, whers
generally adore their human companions, and are willing to defend them if
need requires. Whers also tend to be selective about the people they
enjoy for company; many whers are only friendly to a handful of humans
while being vicious towards all others. This tendency varies from wher to
wher.
It soon became apparent that the whers could serve several different purposes.
The three most common jobs that whers are used for are: night guards for
holds, aids to miners, and breeders. Because of the nature of the first
two jobs, domesticated whers became known as watch-whers.
Watch-whers that serve as night guardians for Holds (both major and minor,
though major holds tend to be more able to afford watch-whers) are
generally treated like watch dogs. Trained from their hatching,
watch-whers are taught to attack any humans except for a certain few.
Depending on the trainers, this training could consist of prodding and
teasing to make the watch-wher hate most people. Generally watch-whers
that serve this purpose are kept on a chain leash at night, and inside a
'lair' during the day. Watch-whers that serve as hold guardians are the
most aggressive types of watch-whers.
Another common job for watch-whers is serving as aids to miners. Because of
their ability to see so well in the dark mine shafts, their heightened sense of
hearing and smell, and their intelligence, watch-whers are ideal
companions for miners. Watch-whers are able to spot small changes in
the air and can warn miners of gases that could possibly be flammable or
toxic. Also, because of their great strength, watch-whers are excellent
diggers and can rescue miners from cave-ins. Watch-whers that aid miners
are often the most docile because they are trained to care for and watch
over the humans they work with.
The last (but definitely not least *g*) most common job for watch-whers is
breeder. Gold watch-whers tend not to be used as night guards for holds,
nor as aids to the minercraft. Golds are bonded to trained humans who have
considerable knowledge of watch-whers and they are used to lay clutches.
Humans who are bonded to gold, breeding watch-whers are called WherMasters
and are highly respected. Breeding watch-whers is most likely the most
profitable area of wher-handling, because watch-wher eggs are not given
away lightly, and often go for a high price.
Back to Top
Wher Physical Traits and Personality
Watch-whers are similar to dragons in many ways, but drastically different
in others. A full grown wher can weigh anywhere from 600 to 800 pounds,
and will generally be as tall as a pony or small horse. Their skin is
colored like dragons (green, blue, brown, bronze and gold), however the
hide is thick, strong, and does not flake. Therefore watch-whers do not
have to be oiled like dragons, just scrubbed. However, their hide is
sensitive immediately after hatching and it takes a few months before
they develop a tougher second coat. Whers also have the same green ichor
that dragons and firelizards have for blood.
Whers are more muscular than dragons, and do not have the prominent
ridges down their spines that their draconic cousins have. Their bodies
appear to be badly designed, with feet that only sport two claws and a
single pad for balance. However, this actually allows watch-whers to move
with surprising speed and agility. Their senses of smell and hearing are
keen, and they are able to effectively see in the dark. Their sight is
not night-vision, but rather infrared. Because of this, the heat of the
sun hurts their sensitive eyes and drives them to hide during the day.
Other light sources that are dimmer and that do not generate as much
heat, such as glows, tend not to bother whers as much. Whers' eyes also
change color depending on their mood like dragons and firelizards.
They have wings that appear to be functional, and there have been a few rare
cases of watch-whers actually flying (sometimes even with a rider) in the
evening when the air is heavier. However, most watch-whers' wings are
clipped early on so as to prevent flight. There have also been a few
rare cases in which whers have gone between like dragons and
firelizards. Watch-whers can go between on their own, or with
directions from a human.
Whers are very vocal creatures and can make a wide range of noises. While
they can speak to dragons and vice versa through telepathy, they are not
quite as empathic as dragons. More intelligent than firelizards,
watch-whers communicate telepathically through images and feelings with
their bonded humans, but tend to vocalize more often. Watch-whers
can communicate with a wide range of clicks, chirps, grunts, and many
other noises. Watch-whers are intelligent enough to understand human
speech and often make up their own noises that translate into human words.
(Example: Ewerll = "stale"; such as stale air that can be dangerous in
a mine.) A watch-wher and its bonded human often develop a set of code
noises in which they communicate. (This is most common with watch-whers
that serve in mines.)
It is common for persons of certain bloodlines to be more likely to bond with a
wher than others. If an individual's mother or father was able to bond
successfully with a wher, then that person is usually a suitable candidate
to bond with a wher as well. Also, watch-whers that guard major Holds
will always bond with members of the Lord/Lady Holder's bloodline. The colors
do not seem to be restricted to certain genders of humans like dragons, and
males and females can impress any color.
Sometimes a watch-wher will out-live its human companion and can actually
re-bond with another human. Therefore some watch-whers can actually go
through several different handlers in their lifetimes. Watch-whers can
also switch handlers while their current human partner is still alive if
both humans involved in the switch so wish it, and the watch-wher is
agreeable. These kinds of switches are rare, however.
Un-bonded whers can be given any name. However, whers who are
properly bonded to a human have names that always end in the letters 'sk'.
These names are always a variation of their human partner's name, and the more
similarity between the two names, the stronger the bond. (Example: Kindan
and Kisk; or Nuella and Nuelsk.) Watch-whers that guard major Holds will
always take the name of the Hold they protect. (Example: Lemos/Lemosk.)
Whers do not announce their names upon Impression like dragons; instead
the wher's bonded human will simply 'know' the wher's name a short time
after hatching.
There are some whers that live in the wilderness, and if a wher hatches away
from humans it will return to the wild. Wild whers are solitary and
anti-social, and will kill at night if provoked. Generally wild whers will
avoid encounters during the day because of their heat-sensitive eyes.
Back to Top
Care and Feeding of Whers
Wher-handlers are not searched like candidates for dragon Impression. Any
person who can afford the price of an egg can take a try at bonding with a
wher. The general method for choosing a wher egg from a clutch is to
first approach the queen wher and bow. Making clicking and chirping
noises can help. Queen whers are more likely to hand their eggs over to
humans who will 'talk' to them. If the queen decides to allow it, she
will reveal her eggs and the wher-handler-to-be may step forward and take
his/her pick from the clutch. Once an egg has been chosen the
egg-receiver will then bow and walk backwards away from the queen.
Wher eggs are roughly half the size of dragon eggs and have wrinkled,
rumpled skin. Like dragon and firelizard eggs, watch-wher eggs must be kept
warm until they hatch. However, it is generally the warmth of the queen
wher's body and wings that keep the eggs warm, rather than hot sands.
Eggs that have been purchased can be kept warm by hot sands, or by beds
of straw that are heated with warmed bricks.
Upon hatching, baby whers must be fed, although they are not as voracious
as dragonets. Hatchling whers have no teeth, and therefore can easily
choke on chunks of meat. The best meal to feed a newly-hatched wher is a
porridge of oats, water, and blood. Upon hatching, it is safe to feed a
wher as much of the porridge as it asks for, for they do not allow
themselves to be over-fed. After hatching, about half a pail of the
blood-porridge a day is sufficient food for the first three months.
After three months a wher will have enough back teeth to chew meat
chunks, and can graduate to a diet of raw meat. However the porridge
feedings should continue every morning until the wher develops the
second coat on its hide.
While not essential, a baby watch-wher can be 'blooded' and allowed to
drink some of its newly-bonded human's blood. Although this has not been
definitively proven, blooding does seem to strengthen the bond. Whers can
also be blooded to any human to help the wher become more familiar
with that particular person.
Back to Top
Information gathered from...
The Dragonlover's Guide to Pern by Jody Lynn Nye with Anne McCaffrey
And
Dragon's Kin by Anne McCaffrey and Todd McCaffrey
Written by Laura H.
Last updated: 09/12/2004
|